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Physical SPACE SIMULATORS

 
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Multi-G 



Multi-g
“You are a "go" for a moonwalk!" as guests take on the role of planetary explorer and discover what it is like to walk on the Moon, Mars or other extraterrestrial surfaces.   Multiple selections.  Single rider unit.








Zero-G Single




ZERO-G
“You are a "go" for EVA!" as guests take on the role of an astronaut and discover what it is like to maneuver in a neutrally buoyant environment.  Single rider units can be joined for teamwork activities.  Guest astronauts utilize different dexterity "repair" or construction activities as they try their skills in time management, visual acuity, dexterity and mobility in this experience that is both fun and challenging!







5DoF




Five degrees of freedom
“We have a GO for EVA" as guests take on the role of an astronaut on EVA or Extra Vehicular Activity.   Guests can move in five degrees of freedom: Pitch, Roll, Yaw, Sway & Surge as they glide along the floor on air-bearings and thrillingly experience working like an astronaut in space. 
 











Space Maneuvering Unit
“We have a GO for EVA" as guests take on the role of an astronaut on EVA or Extra Vehicular Activity.   The goal: to guide the Space Maneuvering Unit (SMU) jetpack on a mission. Guests can take the controls of a jetpack and glide along the floor on air-bearings as they experience the heart-pounding thrill of working like an astronaut in space. 







MAT




Multiple axis trainer
“Houston, we're in control of the problem!"  Guests find out just what it is like to be in an out-of-control spacecraft.   The goal: to keep from being disoriented in order to regain control of your spacecraft. Astronauts used a multiple-axis trainer called MASTIF that put their capsule spacecraft into a spin.  They had to maintain their orientation in order to regain control and put their spacecraft back onto its proper flight path.







MTrainer




microgravity trainer
“We have a GO for EVA" as guests take on the role of a an astronaut on EVA or ExtraVehicular Activity.   The goal: to guide the SMU or SAFER jetpack on a mission. Guests can manually glide along the floor in a recumbent jetpack as they experience the thrill of working like an astronaut in space. Different dexterity "repair" activities will make clear the principle of action-reaction: if they don't use hand or foot restraints, when they push one way, they may go the exact opposite direction! Guest astronauts try their skills in time management, visual acuity, dexterity and mobility in this experience that is both fun and challenging!



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